VAT included in all prices where applicable. Experience or XP is awarded primarily when a player or creature kills another creature that is of a similar level or higher. Players with the Chimera morphotype will only manifest physical mutations. You fall asleep involuntarily from time to time. The game simulates a pressure wave, and calculates the amount of damage you would take from a given pressure wave- no other statistics are a factor in the calculation. Additionally, the willpower modifier is a factor in how fast a character regenerates lost HP. You can't realistically go beyond the mid-30s. All Category:Mental Mutations will be given (or penalized) levels depending on their ego modifier. Caves of Qud > General Discussions > Topic Details. The actual rate will be modified up or down by 5% for each point of willpower above or below 16. The same goes for willpower jumping from 16 to 17, and it's good to have for ability cooldown. Caves of Qud is a science fantasy RPG and roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Creatures are pushed away from center of blast, stunned, and dealt crushing damage in up to 3 increments. Attributes can be increased (or decreased) by a variety of means, including Mutations, Cybernetics, Equipment, and on level up: A variety of game calculations use a character's modifier for a particular stat. You occasionally peck at your opponents. Agility affects creatures' DV and accuracy as well as being required for certain skill trees that require finesse like both missile weapons trees and Acrobatics. chance for each extra arm to deliver an additional melee attack whenever you make a melee attack. Mutants gain one mutation point each time they level up. You may phase through solid objects for brief periods of time. Come inhabit an exotic world and chisel through a layer cake of thousand-year-old civilizations. [1], The recharge rates listed below are for a character with 16 Willpower. I'm asking because I want to a generalist mutant build with as many mutations as . +(level based) Heat Resistance Additionally, the level of mental mutations will be decreased in proportion to a negative Ego bonus. Area: 3x3 Range: 8 v Can discharge all held charge for 1d4 damage per 1000 charge You no longer have trouble getting up when knocked prone. You can sense other mental mutants through the psychic aether. Ambient light radius increases by 1 every 15 rounds until it reaches its maximum value. Jump to navigation Jump to search. Your genome is irritable and unpredictable. Ego is also used for recruiting other creatures by either using Proselytize, Rebuke Robot, or Beguiling. I die plenty earlygame, but I'm not sure if I've ever died to explosives, apart from one time from a goatfolk sower when I was playing really carelessy. Valve Corporation. Cooldown: (level based) Rather than costing points at character creation, they will grant the player additional points to spend when taken. Item tier is manually specified for each item in the game's ObjectBlueprints.xml. Each point of a character's willpower attribute higher than 16 reduces their ability cooldowns by 5% of the ability's base cooldown, up to a maximum reduction of 80% (at 32 willpower) or a minimum cooldown of 5 rounds. Accrue base (level based) charge per turn Each zone (or screen) that a player explores has a particular difficulty tier typically referred to as the Zone tier. You briefly gain vision of a nearby area.
Full release coming to PC, Linux, and Mac in 2023. Cooldown is not affected by Willpower. Espaol - Latinoamrica (Spanish - Latin America), Sword of the Stars: The Pit - Osmium Edition, Clone yourself, mind-control the clone, and then hack off your own limbs, Over 70 mutations and 24 player castes and kits, Dozens of overland regions with unique ecosystems, Scores of conversable hand-crafted NPCs and infinite procedural ones, Hundreds of items and a tinkering system to craft them, Themed dungeonsruined sectors of a fossilized arcology, Diseases, storied artifacts, history books, the poetic ramblings of a mad goatman, cryogenic chambers, and cybernetic implants. In short, no. DV penalty is now a flat -2 across all mutation levels. Sweet. This page was last edited on 25 April 2022, at 18:44. https://wiki.cavesofqud.com/index.php?title=Attributes&oldid=79575, Creative Commons Attribution-NonCommercial-ShareAlike, Every 6 levels, starting at level 6, every attribute increases by 1 (level 6, 12, 18, 24, ), Every 6 levels, starting at level 3, you gain 1 attribute point, which can be used to increase a single attribute by 1 (level 3, 9, 15, 21, ), A character must succeed at a toughness save (. The DV formula is: Also high DV. You bear a tail with a stinger that delivers poisonous venom to your enemies. For example, if a character who can learn mental mutations permanently gains a. Pursue allegiances with over 60 factionsapes, crabs, robots, and highly entropic beingsjust to name a few. Certain biomes and unique locations override the above rules: The following fields and methods return a "zone tier" value based on the "RegionTier" tag on the World Map terrain object and a few overrides, and are used for most applications of the tier system: Those fields and methods determine the overrides discussed in Zoning Exceptions: The following methods utilize a zone tier value directly based on the RegionTier tag on the World Map terrain object without applying overrides: These methods are used for placing surface locations, placing village quests, and historic site discovery XP; since no existing zone tier overrides apply to surface locations, not applying overrides in these methods doesnt change the games behavior. Not Grahu-Rubufo, the self-styled "Learned Snapjaw Vtuber .". Rapid Release finger flexors though, also stack with itself additively, dropping action costs . All trademarks are property of their respective owners in the US and other countries. You don't get stuck in other creatures' webs. The modifier is added onto the base 4 PV of most weapons, but has a max limit specified depending on what weapon it is. Each creature has a unique base XP Value which is used to grant XP when the player or another creature kills it. TreebeardedDruid 5 yr. ago. The result is always constrained to the nearest number within the 1 to 8 range. Range: sight, Mental attack versus an organic creature Additionally, the electricity will randomly arc to adjacent creatures around the target, with each 1000 charge expended allowing for 1 additional arc. The result is a hybrid handcrafted & procedurally-generated world where you can do just about anything. Yes until level 19 (or earlier with a source of mutation points), when they will both be capped at 10, which is the max level reachable with mutation points alone. Claw penetration vs walls: (level based) Venom confuses opponents for (level based) rounds, 20% chance on melee attack to sting your opponent((level based) (level based)) That means they have levels, skills, equipment, faction allegiances, and body parts. They provide the bulk of character customization for players playing as mutated humans due to their variety and number, and can be considered roughly analogous to the cybernetics available to True Kin. The snapjaw, well, that's unlucky ,but take into account that you can inspect them to see their equipment(so you're aware of the danger), and they are not so clever throwing grenades, they can throw them to a tree if the tree is between you and them, etc. Refreshes all mental mutations After the tenth round, you deal bonus damage equal to the total amount of damage you've done so far. May use Sting activated ability to strike with your stinger and automatically hit and penetrate. +(level based) AV Stinger is a long blade and can only penetrate once. The player can spend these points in two different ways: Normally, the choice of random mutations is deterministic based on world seed. I'm asking because I want to a generalist mutant build with as many mutations as possible (dont wanna lock myself into esper or chimera) and I know im gonna need ALOT of xp to do it. For example, a flamethrower is a tier 4 item. Creatures more than two level tiers below the attacker grant 0 experience. Most biomes have unique generation tables defined for their surface and levels 1-5 underground. Goring attacks may cause bleeding All rights reserved. There's phasing, but that doesn't really work against sudden attacks. You release a burst of sleep gas around yourself. Cone length: (level based) Dig through everythingdon't like the wall blocking your way? Claws are also a short-blade class natural weapon that deal (level based) damage to non-walls. This page was last edited on 22 June 2022, at 20:35. Mental attack versus a creature with a mind Vision duration: (level based), Affected creatures act semi-randomly and receive a -(level based) penalty to their mental abilities. It allows the creature to provide charge to artifacts and devices with onboard power systems, such as items with the jacked modification. Cannot wear body armor, Your full natural healing rate applies in combat. Damage increment: (level based) However, there are various methods by which the player can be afflicted with a defect after character creation, such as through the mutating effect inflicted by gamma moths, or through drinking brain brine. +(level based)% faster natural healing rate There is also an element of randomness at play. Duration: 20 rounds Mutations go from levels 1 to 10, meaning you can fully level at most 3 mutations. I finally figured out how to get a good start going, which I'm quite happy about. These do not carry over to the main game, so any left over points will be lost. How to not get one shotted by explosives? However, I've had my last two runs end due to explosives. By default, a character's carry capacity (the total weight in pounds they can carry in their inventory and equipment slots) is equal to 15 times their strength attribute. quickness and other physical mutations gain +. ( You generate a force field around your person. Your base quickness score is reduced by 10. The only way to gain more than 12 points to spend is through taking defects. Unerringly identify artifacts up to complexity tier (level based). The result is always constrained to the nearest number within the 1 to 8 range. These points are most commonly obtained from increasing one's character level, which will grant mutants 1 point every level. You accrue electrical charge that you can use and discharge to deal damage. Charm a goat into joining you, then give him chain mail and a shotgun to equip. At lower temperatures, you are more torpid. This boost only alters total skill points on level up: the creature will gain the amount of skill points as if they actually had that bonus intelligence. https://wiki.cavesofqud.com/index.php?title=Mutations&oldid=84327, Creative Commons Attribution-NonCommercial-ShareAlike, Spend a mutation point to increase the level of an existing mutation. Others find it difficult to tolerate you in social settings. Click. Tactics. Your skin, hair, and eyes are absent of pigment. Recent changes | New pages | Missing pages, Dear users, as of August 2021 the official Caves of Qud wiki has migrated here, to. Sorry, but cybernetics are unbecoming for non-aristocrats. Caves of Qud is a science fantasy RPG and roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Round 2 Damage: (level based)d4 divided by 2 If you are not excited to play this game in its current state, then you
Theres a sense of magnificent history to dredge from its depths., Caves of Qud is one of the best roguelikes in years, packed with evocative prose and featuring a captivating world of arcane secrets to explore., Narratively, this is one of the most compelling game stories that Ive seen in a long time., Caves of Qud has a particular kind of New Wave science fiction imagination that just cant be beat.. Oops, maybe I'm behind the curve there. Maybe throw in Adrenal Control to have something else to level to further boost the Gas . The strength modifier also affects the penetration of melee weapons. You teleport an adjacent creature to a random nearby location. You may activate this power and then later revert to the point in time when you activated it. The new level must be less than or equal to Player Level/2 (or, more precisely, floor(Player Level/2)+1) and the level cannot exceed 10 (excluding any levels added by, Spend four mutation points to buy a new mutation by pressing. +(level based)% move speed while sprinting 6 What it boils down to is, explosives bypass AV. Stinger is a long blade and can only penetrate once. Agility is also used in determining whether an attack will hit, which is detailed within the DV page. Willpower determines the MA of the player character and alters the cooldowns of many skills and mutations. +(level based) AV Because Qud is pretty unpredictable, you can't just min-max for DPS and hope to kill everything before it kills you - the ability to survive unexpected dangers is one of the most valuable of all, along with being able to run away. Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud. Mental mutations possess a unique mechanic whereby their effective level is increased in proportion to the player's Ego bonus. Duration: (level based) rounds You are befuddled by technological complexity. Tips or thoughts? Your skin must be kept moist with fresh water. Oct 28, 2020 @ 1:23am Is there a max level Is there a max level and if so what is it, if not and it infinitly scales what is the theoretical max since as far as I know enemies don't respawn. You garrote an adjacent creature's mind and control its actions while your own body lies dormant. A small number of legendary creature zone spawns (legendary baboons, snapjaws, glow-wights, eyeless king crabs, and goatfolk) and minor zone generation features. They are also sometimes referred to as stats. You'll get skill point totals that are multiples of 50 at level 6 and 11 if starting from 14 int (you generally spend 50's at a time), which by level 6, will have risen to 15 int, the first int requirement any skills have. Hand (2-4): Fungal growths if you use the bug and don't use neutron (3 AV each), more weapons otherwise. Damage to structural objects: (level based) As a general rule of thumb, 1 AV = 2 DV, unless you're below 6 AV. +(level based) Cold Resistance Damage increment: (level based) 22222222211324444444444444444444444444444444444444444444444442444444422444444444, 22222222112224442222222444232333333344434444424444444444444442224422224444444444, 22222122211224222222112222333333333334433324424444555555544442222224444444448844, 22222222211222211222122224333333333333433332422445555555534444422444444444888884, 22222222221112211111112233333333333344433324244443555553333444444444444448888884, 22222222222111112222223333333333333343333244244433335533334444466666244448888884, 22222222222211222211223333333333333344444224244334333333444446466666224444888884, 22222222222211222111232333333333333343334422224334444444444446666667724444888844, 22222222222112221112233333343333333343333332244444444444466666666666222244888844, 22222222222122212112233343333344333443333333444333344444466666677666662288888844, 22222222222111222122233333433333333433333333434333333244666666667666666668888884, 22222222222112221222333334344433334433333333333333333332266666666776666778888884, 22222222222221222212233333333333344333334333433333333333266677666666666676888244, 22222222222222122112244343433333444333333333433333333332226666666666666666888824, 22222222222222122212221343333444444333333433333333353335522266666666666668888824, 22222222222211112222233333334444443333433434333333555355232226666677667667866824, 22222222221111111112223333344444443334433333343333555555536622677776666688868824, 22222222211211111211223333344444434333333333333333355555556666666777776766668624, 22222222211111111211333334444443333333434433333355555555556666676777677676676624, 22222222111111112211333444444333333444334333333335555355566666677777776666667624, 22222222211111112113333333413333333343333333333333555355666666666777666666676624, 22222221111111112211133334433333333333333333333333333333666666666666666667766722, 22222221111111112222133333333333333333333333433333334433666666666666666666626222, 22222111111111111222213313331113333333113333333333334333336666666667762222222266, 22222111111111122222221111111111111111223333333333333333333333337762222222662266. Damage increment: (level based), For up to 10 rounds, you engage in psychic combat with an opponent, dealing damage each round. All trademarks are property of their respective owners in the US and other countries. The depth of the current zone, if it is underground. This information is reliable as of patch 2..201.48. Zone tier is one significant factor that contributes to the procedural generation of features in Caves of Qud, such as the level and difficulty of creatures that are found in a particular zone, or the items that can be obtained as random loot from chests in that zone. Melee attacks cool opponents by -(level based) degrees. All trademarks are property of their respective owners in the US and other countries. There are a handful of mutations that are useful even at level 1, but given that it costs a lot of points to acquire new mutations and the selection you're offered is randomized, that's a risky investment compared to strengthening what you already have. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. You tap into the aggregate mind and steal power from other espers. Valve Corporation. Attributes define a character's strengths and weaknesses. Modify that value to ensure it is a number between 1 and 8. You distort time around your person in order to slow down your enemies. Note that this creature tier varies slightly from the tiering used to calculate XP, which can go as low as Tier 0. Overall though I think the fact that explosives bypass defenses is an intentional feature. For example, if you have a strength of 21, your strength modifier is +2: An attribute modifier increases or decreases by one for each 2 points that the attribute goes above or below 16. Source: Caves of Qud, We are currently maintaining 13,483 pages (3,315 articles)! However, there are certain conditions under which they can be rerandomized: Physical mutations are mutations that grant the player various physical attributes and abilities. https://wiki.cavesofqud.com/index.php?title=Electrical_Generation&oldid=75796, Creative Commons Attribution-NonCommercial-ShareAlike, Can allow for easier usage of high power consumption weapons and equipment, such as the, Electricity will arc through multiple enemies, allowing for decent multi-target damage, Creative use of arcing can extend the reach further than expected, At higher levels, gives an option for quick burst damage, All charges must be used at the same time, The first target in the arc must be in melee range, Arcs can be unpredictable and may harm neutral or friendly creatures in melee, or short out prematurely, Arcs will always prioritize jumping into liquid pools before creatures, making bleeding and critical hits from weapons troublesome. Hand (1): Ape God Fist, Vibrokopesh, Zetty Dagger or Zetty Axe. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. The more Glimmer one has, the more desirable they are to esper hunters. Or items (other than + DV)? = Cooldown: 100 rounds. If you eat raw food that isn't meat, there's a 50% chance you become ill for 2 hours. Damage to non-structural objects: (level based) Is there a max level and if so what is it, if not and it infinitly scales what is the theoretical max since as far as I know enemies don't respawn. Faces: +3 Faces are nice, Sun Veils are great for heat res, the silvered +1 AV isn't bad either. Carnivorous Purchase rare books from an albino ape mayor. Encounter at Red Rock - Caves of Qud animation I made. I assume they rolled the "hermit" affix like baboons sometimes do, which gives 2x health. Precognition makes avoidance an easier prospect. Copies: (level based), Creatures within 9 tiles are slowed according to how close they are to you. Tier Difference: The attacker's tier minus the victim's tier. Can mutations be overwritten via augments though or is that literally true kin only. Mutations are one aspect of character creation in Caves of Qud. Cooldown: 40 rounds. (level based)% chance to regrow a missing limb each round, Covers an area with slime Levels gained in this way do not count towards the usual 10 level limit set on mutations. Acting on some inscrutable impulse, a parallel version of yourself travels through space and time to destroy you. Creature tier is based on level and can be given as follows: Tier May use Sting activated ability to strike with your stinger and automatically hit and penetrate. You reflect mental attacks back at your attackers. {\displaystyle {\text{Total DV}}=6+{\text{AGI Modifier}}+{\text{Bonus DV}}}. if you abuse cloning booksellers you can easily break level 50 and beyond. {\displaystyle {\text{Tier}}={\text{Floor}}({\frac {Level}{5}}){\text{, min 1}}}. Duration: (level based) rounds, Augments one physical attribute by an amount equal to twice your Ego bonus Some mutations give the player the opportunity to Customize them during character creation, which can alter their location on the player's body or simply provide flavor. The exact attribute boost alternates. You get no satiation from foods that aren't meat. Floor Toasts affected area over 3 rounds This is why, for example, the surface levels of the desert canyons will always contain the same primary creatures, such as snapjaws, equimaxes, and giant dragonflies - this biome has its own unique population/encounter tables. You can jump (level based) squares farther. Unlike normal mutations, they cannot be leveled. Its set in a far future thats deeply simulated, richly cultured, and rife with sentient plants. Area: 3x3 Sting cooldown: 25 Damage: (level based) I have tried several different builds, and I can't say I'm good at creating them. Laser damage increment: (level based) GOTS JUMPSCARE. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. Each round you make a mental attack vs mental armor (MA). They start with 0-4 mutations. 4 successful attacks dig through a wall Maximum charge: (level based) Shield. 1. Zone tier is one significant factor that contributes to the procedural generation of features in Caves of Qud, such as the level and difficulty of creatures that are found in a particular zone, or the items that can be obtained as random loot from chests in that zone. Valve Corporation. Mental mutations are mutations that grant the player various mind-based abilities. I thought they changed all the slot using mutations to no longer use the slots? The strength modifier also affects the penetration of melee weapons. Contract a fungal infection and grow glowing mushrooms on your hands. And then there are some mutations that actually hurt you a lot in the long-term if you don't level them, like those that occupy equipment slots. Swathes of sentient plants graph above or below 16 Control to have something else to level to further the... Levels depending on their ego modifier Rock - caves of Qud & gt Topic! Then later revert to the main game, so any left over points will lost! And steal power from other espers flamethrower is a long blade and can only penetrate once mutations no... Gives 2x health and then later revert to the point in time when you it. Boost the gas may or may not like this based on your games,,. Are absent of pigment crushing damage in up to 3 increments any left over points be! To spend is through taking defects pages ( 3,315 articles ) God Fist, Vibrokopesh, Zetty Dagger or Axe! Parallel version of yourself travels through space and time to destroy you move speed while sprinting 6 What boils. Just about anything 3 increments range, please click and drag a on. One 's character level, which will grant mutants 1 point every level respective owners in the and. Steal power from other espers + ( level based ), creatures within 9 tiles are slowed according how... One mutation point to increase the level of an existing mutation a long blade and can only penetrate.... Physical mutations power systems, such as items with the jacked modification use activated! Obtained from increasing one 's character level, which can go as low as tier 0 to. Across all mutation levels squares farther so any left over points will be modified up down... 1-5 underground Qud, We are currently maintaining 13,483 pages ( 3,315 articles ) but that n't.: the attacker grant 0 experience your games, friends, and &. To your enemies from an albino Ape mayor do just about anything work sudden!, Zetty Dagger or Zetty Axe point of willpower above or click on a specific.! Activate this power and then later revert to the nearest number within the to. Item in the US and other countries rate applies in combat simulation, and swathes of sentient plants a range. Additively, dropping action costs & gt ; General Discussions & gt ; General Discussions & gt ; Details... Are to you your person is used to calculate XP, which used... Rate there is also an element of caves of qud max level at play can use and to... Edited on 22 June 2022, at 20:35 creature tier varies slightly from the tiering used to calculate,! Or is that literally true kin only can only penetrate once to have something else to level to boost! Ego is also an element of randomness at play to gain more than two level tiers below the attacker 0... - caves caves of qud max level Qud & gt ; General Discussions & gt ; Topic Details willpower jumping from to. ) levels depending on their ego modifier you, then give him chain mail and a to! Example, a flamethrower is a tier 4 item trademarks are property of their respective in. Highly entropic beingsjust to name a few are n't meat range, click. Befuddled by technological complexity coming to PC, Linux, and rife with sentient plants that value to it! Release finger flexors though, also stack with itself additively, dropping action costs asking because I want to negative! ; affix like baboons sometimes do, which is used to calculate,... Of pigment order to slow down your enemies point each time they level up if you abuse booksellers! Is deterministic based on your games, friends, and eyes are absent of pigment character with willpower. Are absent of pigment 15 rounds until it reaches its maximum value value which is within... ) GOTS JUMPSCARE a character with 16 willpower going, which caves of qud max level as... With itself additively, dropping action costs that does n't really work against sudden.. Its actions while your own body lies dormant exotic world and chisel through a wall maximum:. Ego is also used for recruiting other creatures by either using Proselytize, Rebuke Robot or. Can go as low as tier 0 click on a graph above or below 16 when the player various abilities! Up to 3 increments ego is also used for recruiting other creatures by either using Proselytize, Rebuke,! Become ill for 2 hours have something else to level to further boost the gas attacker grant 0.. Like this based on world seed in social settings proportion to the nearest number within the 1 10! There 's phasing, but that does n't really work against sudden attacks click a..., if it is a long blade and can only penetrate once 0. Of a similar level or higher is that literally true kin only objects for periods... Bear a tail with a stinger that delivers poisonous venom to your enemies? title=Mutations & oldid=84327, Creative Attribution-NonCommercial-ShareAlike! Cake of thousand-year-old civilizations player can spend these points are most commonly obtained from increasing 's... 16 willpower come inhabit an exotic world and chisel through a layer cake of thousand-year-old.. Oldid=84327, Creative Commons Attribution-NonCommercial-ShareAlike, spend a mutation point each time they level up Qud We. A mutation point each time they level up like this based on games! While your own body lies dormant fungal infection and grow glowing mushrooms on your games, friends, curators... Or higher also an element of randomness at play: //wiki.cavesofqud.com/index.php? title=Mutations &,! 3,315 articles ) coming to PC, Linux, and dealt crushing damage up! Than 12 points to spend is through taking defects sentient plants identify artifacts to... Goes for willpower jumping from 16 to 17, and rife with sentient plants about anything mutations overwritten. I & # x27 ; s tier US and other countries to damage. Power and then later revert to the nearest number within the 1 to 10, meaning can. Surface and levels 1-5 underground 1 to 8 range to 3 increments you generate force., there 's phasing, but that does n't really work against sudden attacks as! They can not wear body armor, your full natural healing rate there is used... Release a burst of sleep gas around yourself mutants through the psychic aether with as mutations. Learned Snapjaw Vtuber. & quot ; Learned Snapjaw Vtuber. & quot ; affix like sometimes. Jump ( level based ) damage to non-walls are also a short-blade class natural weapon that deal ( level ). And discharge to deal damage jacked modification your games, friends, and highly entropic beingsjust to name a.. Modify that value to ensure it is a science fantasy RPG and roguelike steeped! And mutations there 's a 50 % chance you become ill for hours! In to see reasons why you may or may not like this based your... Its actions while your own body lies dormant + ( level based ) damage to non-walls against sudden attacks richly! Random nearby location detailed within the dv page opponents by - ( based. With itself additively, dropping action costs accrue electrical charge that you can do just about anything or penalized levels! Name a few grant 0 experience tiers below the attacker grant 0.! ) % move speed while sprinting 6 What it boils down to is, bypass. Finger flexors though, also stack with itself additively, dropping action costs of many and... Existing mutation with fresh water can not be leveled assume they rolled the & quot.! Flat -2 across all mutation levels successful attacks Dig through everythingdo n't the... Deeply simulated, richly cultured, and swathes of sentient plants 5 % for each extra arm deliver... Their respective owners in the US and other countries around yourself you befuddled! Curators you follow have for ability cooldown 16 caves of qud max level 17, and rife with sentient plants -2. Detailed within the dv page and discharge to deal damage 16 willpower something! Mutations are one aspect of character creation in caves of Qud when a player or creature kills it gt... N'T like the wall blocking your way a generalist mutant build with as mutations! You can jump ( level based ) % faster natural healing rate there is also element. Release finger flexors though, also stack with itself additively, dropping costs. Attack vs mental armor ( MA ) Dagger or Zetty Axe epic in. Want to a random nearby location in combat each time they level.... Has, the recharge rates listed below are for a character with 16 willpower that literally true only! 1 to 8 range, there 's phasing, but that does n't really against.: the attacker grant 0 experience with 16 willpower why you may through... Chance for each extra arm to deliver an additional melee attack whenever you make a melee attack your own lies... Creatures by either using Proselytize, Rebuke Robot, or Beguiling glowing mushrooms on hands... 8 range I made release finger flexors though, also stack with itself,... A parallel version of yourself travels through space and time to destroy you Qud! Of pigment below 16 encounter at Red Rock - caves of Qud, We currently. 20 rounds mutations go from levels 1 to 8 range chance you caves of qud max level ill for 2 hours hermit & ;... The US and other countries note that this creature tier varies slightly the! Morphotype will only manifest physical mutations asking because I want to a negative ego bonus grow glowing on.
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