In addition to personnel and Persona, you'll also want to have some items handy. ); ambush or avoid them if you can, but be sure to grab the [_STORAGE CAPSULES_] at the fork before exploring down to the south. Persona 5 Royal 3rd will seed Okumura Palace and Pagan Savior weakness - YouTube 0:00 3:50 Persona 5 Royal 3rd will seed Okumura Palace and Pagan Savior weakness Platinum. here for [_IWAI AFFECTION +2_]. Don't get too close or they'll catch you. With this setup you should be . Nice. ", the answer to which was "Three watermelons in the sun.". After overhearing some homicidal students on the way to school and chatting about the online furor via IM during class, the school day will end. After some chatter you'll be directed to head north to spy on some worker bots to gather what intel you can. Next check out the TAKEMI MEDICAL CLINIC, which has new stock now that you hit rank 10 with her mainly the two super expensive revival objects. The inky void of space? No time to swap out books after school. ([_SOJIRO AFFECTION +2_]), which Sojiro obviously can't argue with. Respond how you wish when it comes to the gang, then after that say "He was a noble man. If it doesn't seem likely that you'll be able to win in two rounds, chin up. It's a rather prosperous day at Shujin Academy, as Kawakami uses her powers to score us some free time. Persona 5 Royal, abbreviated as P5R and titled Persona 5: The Royal in Japan, is an enhanced re-release of Persona 5. From here it should be a simple matter to work your way across the pipes and crawl through the vent to reach the WILL SEED ROOM, wherein you'll claim the [_GREEN GREED SEED_]. On this second ledge you'll find a hallway leading to a familiar room - that's right, WILL SEED time already! Come on! Do so and you'll reach a small complex. Haru will bug you about going to the Palace today, and she frankly has a right to be concerned. The door leads to the dungeon's final SAFE ROOM, but before you go through it, head down the southern ramp and loot a locked chest to score a [_SPACE SUIT_]. Bombs that inflict WIND, BLESS, PSY and CURSE damage are no-brainers, as it'll allow characters who otherwise lack those elements to knock down enemies and keep your BATON PASS chain going - it's really the only viable way to charge BATON PASS to its higher ranks, at which point you should finish with Joker/Mona/Noir blasting the enemy with an appropriate hit-all spell of an element they're weak to. ID (Dec) ID (HEX) Enemy 0000: 0000: Not Used 0001: 0001: Shadow of God 0002: 0002: Fly of the Dead 0003: . Futaba will also invite you to play darts via IM (albeit less intrusively than the other two). Kill, loot, then interact with a CONSOLE and once again pick the option Set it to "Lunch". When Sojiro asks for you opinion on the menu, respond with "Something with curry." This thing is a bruiser, boasting nearly 3,000 Hit Points and an ultimate attack that can wipe the entire party. 24 febrero, 2023 . After the fight, you'll get Haru's codename, Noir, and she'll properly join the party. By this point in Persona 5 Royal, you've met the wonderfully demure Haru Okumura, daughter of the fast-food magnate, Kunikazu Okumura, who owns Big Bang Burger where you've been taking on the ridiculous burger challenge. Most of these items aren't easily obtainable, so hopefully you've been building up stock for a while. After his defeat, it is revealed that he is not the true Melchizedek and the demon disguised as him disappears. Instead, backtrack south and use another cylindrical CONSOLE and once again choose the option to Increase the arm speed., which will break a yellow mechanical arm. Rank Bonus: WARNING SHOT: Able to scare enemies in negotiation to make it easier to obtain a Persona. After the fight, grab the [_STORAGE CAPSULE_] in the northeastern corner of the room, then go down the hallway to the west. You've got 10:00 to reach Okumura's UFO, and the way forward will be littered with enemies and a bit of optional treasure. Sadly, defeating Okumura isn't straight-forward, as he's hiding behind the various waves of CORPOROBOS he summons, and cannot be targeted until all other foes are exhausted. Make your way to the western-most of these three rooms and turn north to find a pair of LEVERS. Bring along who you want, ride the elevator down and ambush an enemy for a tutorial: When you highlight a target in battle, you will be able to see which attacks are Nulled, Repelled and Drained. While BIG BANG CHALLENGE is potentially lethal, since you get plenty of warning and can largely mitigate its effects by blocking, we view EXECUROBO as less of a challenge than the CORPOROBO MDL-GMS. Girl wants to bring "justice and order" to the world, just like her dad explains why she's such a busy-body. Decline or remain noncommital - we've got other things to do tomorrow. We will be going through waves of workers (much like the original fight) but there's a very important change here: you have TWO TURNS to destroy every robot in each wave. We STRONGLY SUGGEST you read the following part of the guide through the end of the fight with Okumura before actually setting out to fight him. After that, it's time to head to SHINJUKU and pay Chihaya for a MONEY READING. Pull the ALPHA LEVER, backtrack south through the ALPHA AIRLOCK, then head east to the two LEVERS at the end of the hall and pull the OMEGA LEVER. When the fight starts, the red robot - a CHIEF CLERK ROBOT - will whine about the "Section Chief". One quarter of the way through! Since Okumura counts as an enemy - even though he can't be targeted - you will not be able to perform an ALL-OUT ATTACK if you knock down all the CORPOROBOS. Makoto's a controlling (if well-meaning) busy-body and Eiko is a naive airhead, which are prime components for drama, as you'll soon see. Choosing SPECIAL BOND READING may change the color of certain dialog options when you spend time with Confidants. Defeat or skip the aforementioned enemies and head into the eastern room to find another big robot. Persona 5 pagan savior weakness. Once you're refreshed, head outside (you can have Kawakami do some laundry for you, if you wish) and travel to SHINJUKU. If you use the GRAPPLE you'll take a shortcut to Okumura, otherwise you'll need to head through the door on the floor below, which incurs more risk, but also more reward. On the next round EXECUROBO will resort to lesser attacks, and if you blocked, a simple MEDIARAMA should be enough to get everybody back in prime fighting form. Okumura will summon waves of enemies to dispose of you, namely a variety of CORPOROBO bots you fought while securing a route to the Treasure. For our evening activity, we'll get a text from Chihaya. When Morgana's nightmare ends this day will finally end. After Eiko storms off, respond with "Absolutely." SHADOW ISSHIKI has a good amount of Hit Points, but he's an otherwise unremarkable foe. The AIRLOCK to the north is also inactive, so we'll just need to go east through the only functional AIRLOCK. With the Calling Card sent, time will skip forward to evening, and we'll get another package from Tanaka's if we ordered anything earlier. This actually takes a bit of effort on your part, inasmuch as you're not just reading and responding. If you've got a Persona that nullifies PHYS, SHADOW ISSHIKI can't touch you, as he'll just spam RISING SLASH (dealing about 100-120 damage per round), and since he's not strong or weak to any attack types, that shouldn't be a consideration in which Persona you go with. That was a somewhat long stretch without a SAFE ROOM, but fortunately the drought is over. Either way you'll get [_MAKOTO AFFECTION +2_], and we'll move onto evening. Our reward for doing so is the [_CHIEF CLERK ID_]. Cross the bridge to prompt some chatter, where another laser grid will block your path. Chihaya will then share that she learned who - and what - we are with her "powers" which would be impressive if a washed-up politician and drunken reporter didn't already manage to do the same earlier. Alternatively, if this isn't proving sufficient to defeat your foes, have Joker use CONCENTRATE (assuming he has it, of course) then when buffed hit your foes with a WIND or BLESS spell. After this, continue across platforms to the southeast, then southwest. Go ahead and tell him "You did great." Our goal for the first turn was to have Fox/Joker/Queen use CHARGE/CONCENTRATE, if they have it, then have Mona initiate the knockdown sequence by tossing a PSYCHO BOMB or HAPPY BOMB, then BATON PASSING to Fox/Queen who repeat the process until our BATON PASS is fully charged. Before we mess with that, continue west and take out the Shadows lurking ahead (there should be two of them), then nab a [_STORAGE CAPSULE_] at the end of the path here. The most important thing in making a build is knowing exactly what you want to make, and preparing for it. He'll mention food, to which reply "Let's go eat.". to get exactly the information you were looking for. In additon, we bring along either Fox or Skull (whichever we taught CHARGE to earlier) and either Panther or Queen (whichever we taught CONCENTRATE to earlier - although Queen is definitely favored for her superior healing spells here). Sojiro will stand up for both our protagonist and Futaba after that, leading to a rank up: Sojiro and Futaba will head home after that, leaving us alone upstairs. Once you manage to defeat CORPOROBO MDL-GMS, you only have one real challenge left, although the worst is behind you After dispatching the CORPOROBOS, Okumura will summon a new breed of bot - the EXECUROBO MDL-ED. If that's the case, opt for Mona instead. Most investors hold anywhere between 5- 50 mutual funds. Pagan Savior 0136: 0088: Heretic Goat 0137: 0089: Snake King 0138: 008A: Cavern Snakeman 0139: 008B: Raging Bird God 0140: 008C: Sacrificial . Loot two [_STORAGE CAPUSLES_] in this hallway, then head into a small room to the east and use the CONSOLE to open two locked doors to the west. Ideally our stats are already maxed, so you won't really be missing out on much if you need to craft instead of read, and you'll have plenty of free time later on. You'll earn [_MAKOTO AFFECTION +3_] if you respond with "You'll find someone someday." Excellent! Save your game, rest up, then exit outside and head down a ramp to the west, grab a [_STORAGE CAPSULE_], then interact with a CONSOLE to the south to break another mechanical arm. Make exceptions to heal if you need to - you can't do this short-handed, after all - and Fox/Queen can always forgo a session of CHARGE/CONCENTRATE to heal or initiate the knockdown sequence if necessary. You shouldn't need to touch them, so just go north through the OMEGA AIRLOCK - the only active AIRLOCK in the area (not including the one you came through, there are two ALPHA AIRLOCKS to the west). Say what you will and you'll get a rank up. Poor girl. This time, however, you'll need to defeat each wave in TWO TURNS, otherwise Okumura will reset the wave. There's no denying they're great items, but if you want to ensure money doesn't become a problem, you'll try to make do without them. We can't compete with Futaba here, but we can ride her coattails. First, let's discuss party selection. llandegfedd reservoir village underneath; legere signature vs fibracell; framing someone for a crime Besides, we'd feel remiss if we didn't help prepare you ahead of time, and we can't leave details out of the actual boss box itself, can we? for [_CHIHAYA AFFECTION +2_] not that it really matters at this point. Good job, Oracle! Go north to spot two AIRLOCKS, one to the east and one to the north. Heavy Psy attack that splashes to either side. Failing that, you can always just hit up Takemi's clinic and buy some KAJACLEAR-R, which has the same effect, albeit at nearly twice the cost. If you don't need PROFICIENCY, but still need some other stat, just drink the Aojiru to rotate the stock for next week. Futaba will be quick to send us a message informing us that she's taking a proactive approach to dealing with her uncle; she wants to find his Shadow in MEMENTOS and change his heart. For the evening, BKSTUNT opts to make infiltration tools. Backtrack to the factory floor, cross the mechanical arm, and once across turn north and go between the metal cubes, beyond which you'll find a Shadow to ambush. so basically, romance or no-mance, you're getting an affection boost. Use either MAGARULA/MAKOUGA with one of these characters with a charged up BATON PASS to inflict heavy damage, then repeat the entire process next round, if necessary. Breeze through it, after which you'll have little choice but to sleep unless you obtained the SPECIAL MASSAGE ability from Kawakami, which, if you're following this guide, you did. This unlocks the TRANSFER LINE fast travel point. Still a week to go before we need to reach the Treasure Room. For their part, the CORPOROBO MDL-DMS will stick to ASSAULT DIVE, although if Okumura commands it via SACRIFICE ORDER, one will prepare to unleash SELFLESS DEVOTION, which will deal heavy ALMIGHTY damage to the entire party. Do so and you'll drop down just beyond the door that blocked your way earlier. Say whatever you wish when you get a second chance to respond (when she's talking about contacting an old friend), and after she reads a fortune and expresses her conviction tell you "I support you." CONCENTRATE will make scoring the damage you need easier, but requires some setup. Different color, different name, different weaknesses - the CORPOROBO MDL-WKR bots you should be familiar with, but the CORPOROBO MDL-DM is weak to both WIND and BLESS. Keep going down the hallway to the west to witness another scene. Exit through a door to the east, jump down onto and cross the arm to the east, then turn north and grab another [_STORAGE CAPSULE_]. Beyond you'll find another circular hub room, with three more rooms braching off it. Zip on up there and take a few steps forward to find another GRAPPLE POINT to the east. Return to the SIDE ENTRANCE and make sure you have Persona with the following ARCANA: Once done, leave the Palace and you'll get your INFILTRATION LOG: After exiting the Palace we'll be back home at Leblanc, where, of course, we'll get a group IM. NOTE: Make sure you have someone with a hit-all Ice ability, as it will help out a ton coming up. Follow the blue robots into the room to the west and you'll trigger a scene when you enter, which ultimately leads to a fight. 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